Rust-Wasm Example!
The following demo is implemented in Rust and compiled to WASM using wasm-bindgen. WebGL rendering is achieved with glow. Uses the specs entity-component-system library for managing game state. Longer writeup coming soon!
specsThe following demo is implemented in Rust and compiled to WASM using wasm-bindgen. WebGL rendering is achieved with glow. Uses the specs entity-component-system library for managing game state. Longer writeup coming soon!